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Месяц назад
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RimWorld is a scifi western base building game currently in Beta 18. Beta 18 features many improvements including rare super weapons, combat logs, a new biome and much more. Crashland on the Rim in RimWorld Beta 18.Website:
Steam:
http://store.steampowered.com/app/294100/
Rough features list:New swamp biomes: Swamp biomes are hard to move through due to choking vegetation, and hard to build in due to swampy terrain. Many new plants were added to fill out these and other biomes.Tropical swampTemperate swampCold bogNew incidents:Meteorite impact. A meteorite impacts, leaving a lump of mineable ore.Aurora. A beautiful aurora lights up the night sky, improving mood.TornadoPeace talks questWorld refugee questPrisoner rescue questStoryful combat: A major rework of melee combat, and a new way to report all combat interactions. Storyful combat generates a combat log that reports each blow, miss, swipe, block and fall in the combat. During or after a fight, you can review the combat log to see what happened, to generate a richer story.Various research has been split upGun research is now broken into several stages, so making advanced guns like assault rifles takes more research than making simple revolversMelee weapon research is now broken into several stagesNew furnitureBedroll: Portable bedDresser: Passively improves roomEndtable: Passive improves roomVarious new table sizesNew quest reward special items:Psychic emanatorVanometric power cellInfinite chemreactorTechprof subpersona coreHealer mechanite superdoseResurrector mechanite superdoseOrbital bombardment targeterOrbital power beam targeterTribal content upgrade:Ikwa melee weaponWar maskTribal headdressRecurve bowTribal hunterTribal heavy archerTribal berserkerNew world site components (used in various situations):Sleeping mechanoidsAnimal ambushEnemy ambushNew mental breaks:Insulting spree. Randomly go around and insult people.Targeted insulting spree. Follow around a specific other colonist, insulting them repeatedly.Tantrum. Go around randomly smashing furniture, buildings, and damageable items.Bedroom tantrum. Go to your own room and randomly smash furniture, buildings, and damageable items.Targeted tantrum. Go to destroy a single, specific, randomly-chosen, valuable item or building.sad*stic rage. Melee attack prisoners for a while. Fists only. Only occurs when there are prisoners to attack. Does not attack downed prisoners.Corpse obsession. Dig up a corpse and drop it on a meeting spot table or in a random high-traffic area. The mental break then ends.Catatonic. Collapse on the spot into a downed state with a psychological breakdown. Recover some days later. This can be implemented by a “catatonic breakdown” hediff.Jailbreaker. Colonist goes to a random prisoner (who is capable of prison breaking), and upon doing a special “spark jailbreak” action with them, induces an immediate prison break in that prisoner.Slaughterer. Slaughter random colony animal(s) periodically.Murderous rage. Hunt down a specific colonist or prisoner (randomly chosen) and attempt to kill them by melee attack. Uses melee weapon or fists, as equipped. Keep attacking until the target is dead.Run wild. The pawn basically starts acting like an animal. You can tame him to try to get him to rejoin.New mental inspirations. Basically reverse mental breaks – these give temporary bonuses to colonists in high moods.World features like lakes, mountain ranges, and bays are now detected and named. Names are displayed in the world view.Caves now form sometimes in mountainous maps. Inside there are special cave plants. There can also be dormant insect hives.Many new tale types were added. So, the game will record many new types of events, and colonists can make art about them. Art descriptions should be much more diverse.Crop blights now appear and spread over time instead of instantly destroying cropsSpaceship is now bigger and has one more component, the sensor clusterSpaceship quest ending phase: When going to the hidden space ship to finish the game, the game does not end instantly on arrival. The map generates with the ship intact. To take off, first you must power up the ship, which takes some days, during which you must survive raids.Space ship construction now requires advanced components, which have their own tech tree and production methodSplit pistol into revolver and autopistolBoomalopes can be milked for chemfuelAdded chemfuel generator, which generates electricity from chemfuelArtillery works differently now. There is one type of mortar, which can fire any type of shell, with each shell creating a different effect. The shells are explosive, incendiary, firefoam, and antigrain (a special high-tech warhead).If you liked this video, please consider hitting the Like button. It helps me out a great deal!Twitter:
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